It’s certainly a far cry from the strikingly bleak and isolated atmosphere that was put forward (effectively, mind you) in Sonic Frontiers. The game’s first world mixes a coastal setting with enormous funhouse-type buildings and obstacles, for example. There’s impressive variety here, too, avoiding any overuse of cookie-cutter locales you’ll find in many platformers. The dreamlike worlds you’ll explore in Sonic Dream Team universally use vibrant palettes reminiscent of Sonic Colors and the classic 2D outings. This makes Sonic Dream Team’s levels excellent for speedrunning and exploration, granting a welcome amount of replay value. They flow effortlessly, too, with collectible red coins sprinkled along the critical path and a set of blue ones hidden in various nooks and crannies. But they’re certainly not as insultingly short as the ones found in Sonic Forces. ![]() Granted, they’re not as long and packed with set pieces as we’ve come to expect from the series’ 3D outings. ![]() Sonic Dream Team’s levels are of a decent length, too.
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